package models import ( "encoding/base64" "strings" ) // SecretMask replaces secret values in strings with "***". type SecretMask struct { replacer *strings.Replacer // length of the longest secret. writers keep the last window-1 // bytes unflushed so a secret split across writes can still match // whole window int } // NewSecretMask creates a mask for the given secret values. // Also registers base64-encoded variants of each secret. func NewSecretMask(values []string) *SecretMask { var pairs []string add := func(value string) { if value != "" { pairs = append(pairs, value, "***") } } for _, value := range values { if value == "" { continue } add(value) // mask each non-empty line of a multiline secret // output may split a secret over multiple log lines... for _, line := range strings.FieldsFunc(value, func(r rune) bool { return r == '\r' || r == '\n' }) { add(line) } b64 := base64.StdEncoding.EncodeToString([]byte(value)) if b64 != value { add(b64) } b64NoPad := strings.TrimRight(b64, "=") if b64NoPad != b64 && b64NoPad != value { add(b64NoPad) } } if len(pairs) == 0 { return nil } window := 0 for i := 0; i < len(pairs); i += 2 { window = max(window, len(pairs[i])) } return &SecretMask{ replacer: strings.NewReplacer(pairs...), window: window, } } // trailing bytes a streaming caller must keep unflushed so a secret // spanning a write boundary still matches func (m *SecretMask) Window() int { if m == nil { return 0 } if m.window <= 1 { return 0 } return m.window - 1 } // Mask replaces all registered secret values with "***". func (m *SecretMask) Mask(input string) string { if m == nil || m.replacer == nil { return input } return m.replacer.Replace(input) }